Limit Break "returns from the dead"
SIDELINED NEWS 161
A new Waifu Sweeper Waifu Rush leaderboard event went live. This week, with 3 different leaderboards:
50x MP Waifu Rush: 250,000 energy (Top 3)
20x MP Waifu Slayer: 250,000 energy (Top 10)
2x MP Waifu Slayer: 150,000 energy (Top 30)
Start sweeping (with Waifus) today: waifusweeper.fun
Sponsored by YGG Play
TLDR :
Limit Break launches Puzzle Panic!
Pixel Heroes Adventure is shutting down
Hytopia pauses development, awaiting a tax refund
🗞️ NEWS
LIMIT BREAK SOFT LAUNCHES PUZZLE PANIC!
Last week, Gabriel Leydon surprised us with the announcement and (soft) release of Limit Break’s first title: Puzzle Panic! A 3D arcade puzzle (match-3) game for mobile, with a waifu theme, making for an “interesting” blend
It’s a novel approach to the puzzle genre, as JACL points out, calling the market for this game “puzzle-loving gooners”. But is there an audience for this type of game? The players of match-3 games are usually moms (70% female, 35-55+)
It seems that Puzzle Panic! is an attempt to break this genre open to a younger demographic. Not only through the “motivational animations” (taking up 1/3rd of the screen), but with a game formula that feels more fast-paced and closer to the design of dopamine-infused gambling experiences:
A comment from Leydon: “Yes I studied L&W (Light and Wonder) very closely! We brought on talented pachinko effects artists in Japan to get the look right”
It’s worth noting that over the past few years, we’ve seen a broader trend toward the “goonification” of mobile games. NIKKE is a very successful example of that
The game looks very polished (animations, effects, sfx, level design, etc.) and has apparently been in a playtesting phase for over a year. A handful of creators were able to play (under NDA)
Puzzle Panic! uses the waifus from the DigiDaigaku IP. This IP came together in August 2022 through a free mint, followed by an additional 17 NFT collections over the next couple of years
So, seeing people lose hope for “a game” to ever come out of Limit Break more recently wasn’t surprising. I also remember that there were some rumors last year of the company working on a gacha game
On the crypto integration of Puzzle Panic!, Leydon mentioned:
“For this phase, we’re focused on gameplay first. The current build doesn’t include Web3 features, our priority is delivering a great core experience and learning from real player feedback. In parallel, we’re continuing to build our infrastructure and upcoming testnet.”
The use of “current” here makes me optimistic that there will be a crypto integration at some point. My best guess would be something around the in-game collectibles, and it’s likely going to have an Apptoken
The question is: how can you leverage crypto here to enforce existing behaviors?
Limit Break has the funding (and so time) to take this slow and build something lasting here. So, I’m really curious about what they come up with, and if it can change our views on integrating crypto in games
Do note that the argument against Apptokens remains, as some perceive the tool as restrictive and against the ethos of crypto
Overall, “the return” of Limit Break to crypto gaming is not something to be understated, considering a good number of people already wrote them off. If Puzzle Panic! can be a success (with a crypto integration) remains to be seen, but it’s a win the industry desperately needs
And, if someone of Leydon’s caliber can’t make this work, who can?
PIXEL HEROES ADVENTURE IS SHUTTING DOWN
In more unfortunate news, we got a “shutdown announcement spree” this week, and Pixel Heroes Adventure (PHA) is one of these games. The Discord announcement says: “Due to unavoidable circumstances, our studio is shutting down, and as of today all members of the Z5 team have been laid off” (~10 employees)
Not many details were shared on the reason why, but we can assume that the studio ran out of money, right? Or is that the reason…
Z5 Games, the studio behind PHA, was founded in 2020. The game started as Meta Toy City, and was rebranded to its current name in May 2024
Bearington (the founder) shared an update on Friday: “I am currently in discussions with multiple parties regarding a service transfer for Pixel Heroes Adventure to keep the game going”
Furthermore, there will be more details that will be shared on a refund: “Regardless of the outcome of these discussions, we will be accepting refund requests soon”. What will be refunded remains unclear at this point
Interestingly, the studio was acquired by Nexus (Cross Protocol) not too long ago, in September 2025. As part of the deal, Kim (Z5’s founder) joined Nexus to oversee the tokenomics of its games
Nexus paid 3B KRW (~$2.2M) for the takeover, and Z5 became a subsidiary
Unofficial sources report (a Korean recruiting page) that PHA made ~$360K in revenue in 2023
As part of this acquisition, the game expanded from Ronin to Cross, becoming multi-chain. Just like Ragnarok: Monster World (ALPHA #72)
Post-acquisition plans included content expansions, new NFT systems, enhanced PvP, and a broader integration of PHA in CROSS’s other games. However, not many of these changes were shipped
An article by Chosun on the closure of the Z5 studio sheds more light on the closure and some of the team’s “shenanigans”:
“There are suspicions that internal officials at Nexus and Z5 Games obtained information before the decision to terminate the service was made and sold a large number of MGT tokens and NFTs, etc.”
“Nexus officials said “employees who have already been confirmed to be involved in the transaction have resigned. It is planned to conduct additional investigation and action”.
Furthermore, a (former) PHA ambassador, called Ramen, put together an extensive expose with his guild mates, which provides more details on insider trading, Z5 lying about developer-owned accounts, and more:
“Cutyboy, Flea, Dontkillme began to list PHA NFTs in the beginning of April 2026 suggesting frontrunning potential devastating news.”
On a similar topic, Z5 admitted to manipulating its gacha roll system back in 2023, when the game was still called Meta Toy City. Showing that the company was acting “shady” for a long time
It’s interesting to see how the core community stays loyal to the game till the end, which is a testament to the game’s fun. But it’s unfortunate to see that employees abused the game for their personal gains
HYTOPIA PAUSES DEVELOPMENT AWAITING TAX REFUND
Hytopia was one of the other “gifts” that crypto gaming presented last week, as the company’s X account announced the following: "HYTOPIA is currently waiting on a large tax refund from the IRS. Without these funds, we are unable to continue covering the operational costs required to keep the project running in its current state”
Adding that they are “forced” to pause the infrastructure of the game, and services will be taken offline for the time being to reduce overhead. The expected downtime is 1-3 months
These issues also created an ongoing dispute with the HY Foundation (a separate entity) regarding unpaid invoices, resulting in “token-related activities” (e.g., token emissions) being delayed
In a reply to the question whether HYTOPIA can make it beyond the “tax problems,” Arkdev (the technical co-founder) said the following:
“We tried really hard to raise more venture capital but no one in VC seems to want to touch web3 and/or gaming right now unless it’s a clear cex launched token for a quick ROI for them.” and “With proper capitalization, there’s still an opportunity. Without it there’s not a clear path forward”
Interestingly, Temptranquil (co-founder and COO) also posted the following:
“If we don't make it through this tough spot with HYTOPIA. I'm going to release a long deep video on the history of HYTOPIA, including all the industry and community dirt.”
A strange thing to post as a founder? And telling that there’s more going on behind the scenes than we’re aware of
On the topic of “community dirt” (as in HYTOPIA doing the community dirty), Grail chimed in, pointing out how this team fumbled the bag, mentioning how the token and NFT pivots “rugged” all of the utility out of them:
“Three token name changes, 3 pivots in 3 years, 99% of all the NFT utility from each mint replaced with diminished versions or no utility at all”
Temptranquil replied to Grail’s post, leading to an interesting back-and-forth about whether HYTOPIA acted according to the community’s best interests, or whether we all got played:
One of Grail’s main criticisms is the intellectual dishonesty behind the feasibility of their pivots: “The default was you guys would spin your wheels for a year, hit another dead end. Make a bunch of excuses, throw out another pivot and another mint, then proceed to do the same thing again.”
For context, HYTOPIA started as NFT Worlds in 2021, a blockchain layer on top of Minecraft, but had to pivot to building its own engine due to Microsoft’s NFT ban (Duncan wrote about it in 2023)
In 2023, it rebranded as HYTOPIA, focusing on becoming a UGC gaming platform (Minecraft x Roblox creator tools), which also came with the HYCHAIN L2
After years of trying to build an engine compatible with Minecraft, they scrapped the work and pivoted to a browser-based client in late 2024
In 2025, it changed its tokenomics, with the introduction of HYBUX
Of course, the community isn’t happy about HYTOPIA “dying”, especially because their money largely kept the lights on. The 2024 node sale (as part of the HYCHAIN) raised a total of ~$8M. Furthermore, they raised $3M in a seed round in 2023, plus there were a couple of other paid mints
It seems the platform itself wasn’t making any (or barely any) money, because it couldn’t keep the lights on
Overall, it doesn’t look too good for HYTOPIA here, and unless they raise (which seems unlikely), it looks like it’s “joever”, the tax refund aside
In a way, it feels like we’re in the last leg of shedding the dead weight of this industry. But the question is, whether anything remains…
FLASH NEWS
The League of Kingdom Games and Arena-Z Network is shutting down
OTG is planning a complete rework of its economy, marketplace, loadouts, etc.
Gigaverse announced Gigling Racing, a high-stakes onchain racing game
PUMPCADE announced a $5M seed round, just after closing a $1M pre-seed
🆕ALPHA CORNER
Early Games: None
Join our Telegram for daily updates & alpha as well: https://t.me/sidelinedco









